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/** \author Tully Foote */

#ifndef TF2__TIME_CACHE_H_
#define TF2__TIME_CACHE_H_

#include <chrono>
#include <memory>
#include <list>
#include <sstream>
#include <string>
#include <utility>

#include "tf2/visibility_control.h"
#include "tf2/transform_storage.h"
#include "tf2/exceptions.h"

namespace tf2
{
typedef std::pair<tf2::TimePoint, tf2::CompactFrameID> P_TimeAndFrameID;

class TimeCacheInterface
{
public:
  TF2_PUBLIC
  virtual ~TimeCacheInterface() = default;

  /** \brief Access data from the cache
   * returns false if data unavailable (should be thrown as lookup exception)
   */
  TF2_PUBLIC
  virtual bool getData(
    tf2::TimePoint time, tf2::TransformStorage & data_out,
    std::string * error_str = 0, TF2Error * error_code = 0) = 0;

  /** \brief Insert data into the cache */
  TF2_PUBLIC
  virtual bool insertData(const tf2::TransformStorage & new_data) = 0;

  /** @brief Clear the list of stored values */
  TF2_PUBLIC
  virtual void clearList() = 0;

  /** \brief Retrieve the parent at a specific time */
  TF2_PUBLIC
  virtual CompactFrameID getParent(
    tf2::TimePoint time, std::string * error_str = 0, TF2Error * error_code = 0) = 0;

  /**
   * \brief Get the latest time stored in this cache, and the parent associated with it.  Returns parent = 0 if no data.
   */
  TF2_PUBLIC
  virtual P_TimeAndFrameID getLatestTimeAndParent() = 0;

  /// Debugging information methods
  /** @brief Get the length of the stored list */
  TF2_PUBLIC
  virtual unsigned int getListLength() = 0;

  /** @brief Get the latest timestamp cached */
  TF2_PUBLIC
  virtual tf2::TimePoint getLatestTimestamp() = 0;

  /** @brief Get the oldest timestamp cached */
  TF2_PUBLIC
  virtual tf2::TimePoint getOldestTimestamp() = 0;
};

using TimeCacheInterfacePtr = std::shared_ptr<TimeCacheInterface>;

/// default value of 10 seconds storage
constexpr tf2::Duration TIMECACHE_DEFAULT_MAX_STORAGE_TIME = std::chrono::seconds(10);

/** \brief A class to keep a sorted linked list in time
 * This builds and maintains a list of timestamped
 * data.  And provides lookup functions to get
 * data out as a function of time. */
class TimeCache : public TimeCacheInterface
{
public:
  /// Number of nano-seconds to not interpolate below.
  TF2_PUBLIC
  static const int MIN_INTERPOLATION_DISTANCE = 5;

  /// Maximum length of linked list, to make sure not to be able to use unlimited memory.
  TF2_PUBLIC
  static const unsigned int MAX_LENGTH_LINKED_LIST = 1000000;
  TF2_PUBLIC
  explicit TimeCache(tf2::Duration max_storage_time = TIMECACHE_DEFAULT_MAX_STORAGE_TIME);

  /// Virtual methods

  TF2_PUBLIC
  virtual bool getData(
    tf2::TimePoint time, tf2::TransformStorage & data_out,
    std::string * error_str = 0, TF2Error * error_code = 0);
  TF2_PUBLIC
  virtual bool insertData(const tf2::TransformStorage & new_data);
  TF2_PUBLIC
  virtual void clearList();
  TF2_PUBLIC
  virtual tf2::CompactFrameID getParent(
    tf2::TimePoint time, std::string * error_str = 0, TF2Error * error_code = 0);
  TF2_PUBLIC
  virtual P_TimeAndFrameID getLatestTimeAndParent();

  /// Debugging information methods
  TF2_PUBLIC
  virtual unsigned int getListLength();
  TF2_PUBLIC
  virtual TimePoint getLatestTimestamp();
  TF2_PUBLIC
  virtual TimePoint getOldestTimestamp();

private:
  typedef std::list<TransformStorage> L_TransformStorage;
  L_TransformStorage storage_;

  tf2::Duration max_storage_time_;


  // A helper function for getData
  // Assumes storage is already locked for it
  inline uint8_t findClosest(
    tf2::TransformStorage * & one, TransformStorage * & two,
    tf2::TimePoint target_time, std::string * error_str = 0, TF2Error * error_code = 0);

  inline void interpolate(
    const tf2::TransformStorage & one, const tf2::TransformStorage & two,
    tf2::TimePoint time, tf2::TransformStorage & output);

  void pruneList();
};

class StaticCache : public TimeCacheInterface
{
public:
  /// Virtual methods
  TF2_PUBLIC
  virtual bool getData(
    TimePoint time, TransformStorage & data_out,
    std::string * error_str = 0, TF2Error * error_code = 0);
  // returns false if data unavailable (should be thrown as lookup exception
  TF2_PUBLIC
  virtual bool insertData(const TransformStorage & new_data);
  TF2_PUBLIC
  virtual void clearList();
  TF2_PUBLIC
  virtual CompactFrameID getParent(
    TimePoint time, std::string * error_str = 0, TF2Error * error_code = 0);
  TF2_PUBLIC
  virtual P_TimeAndFrameID getLatestTimeAndParent();

  /// Debugging information methods
  TF2_PUBLIC
  virtual unsigned int getListLength();
  TF2_PUBLIC
  virtual TimePoint getLatestTimestamp();
  TF2_PUBLIC
  virtual TimePoint getOldestTimestamp();

private:
  TransformStorage storage_;
};
}  // namespace tf2
#endif  // TF2__TIME_CACHE_H_
